The quest's series of puzzles and station challenges promote teamwork and critical thinking. This experience is designed for groups working in teams of 5 individuals-just like in The Kingdom Keepers books. Those who have read Ridley Pearson's books will appreciate this enhanced story experience where characters and plot points from the series come to life during one captivating quest! In the Kingdom Keepers series, 5 teenagers-Finn, Charlene, Philby, Willa and Maybeck-enter the parks, usually at night, and battle with the Overtakers for control of the parks. We recommend, but do not require, that your class read Kingdom Keepers: Disney At Dawn, as events in the book are referenced throughout the quest experience. Inspired by book 2 of the popular Kingdom Keeper series, this bold adventure takes place at Disneys Animal Kingdom park For groups of 10 or more. However, any WDW 50th Anniversary items that are already owned will still be owned. This experience is inspired by author Ridley Pearson's Kingdom Keepers book series. According to our game community managers, with the upcoming release of Disney100 celebrations coming soon, all content regarding WDW 50th Anniversary will be made unobtainable in the future. This quest engages young Guests in problem-solving, visualization, observation, creativity, math, language arts and critical thinking skills. The Kingdom Keepers Quest II is a self-guided experience that occurs at Disney's Animal Kingdom park.
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